CODESYS - the IEC 61131-3 automation software

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PostPosted: Wed May 30, 2018 10:46 am 
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Joined: Mon Jan 16, 2017 3:10 pm
Posts: 8
Hi,

is it possible to manipulate (read-modify-write) the compiler arguments (aka "Compiler defines") of an object?
How can I set global compiler arguments for the current project?

Thanks.


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PostPosted: Wed Jun 20, 2018 8:55 am 
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Joined: Mon Jan 16, 2017 3:10 pm
Posts: 8
Yes it is possible. Here the example code of 3S.

Code:
# Prints out all devices in the currently open project
# and manipulates the compiler defines in the VICTIM object.

# We enable the new python 3 print syntax
from __future__ import print_function

# define the printing function
def printtree(treeobj, depth=0):
    name = treeobj.get_name(False)
    print("{0}- {1} {2} {3}".format("--"*depth, name, treeobj.effectively_excluded_from_build, treeobj.exclusion_from_build_is_inherited))
    props = treeobj.build_properties;
    if props:
        print("{0}  + {1} {2} {3}".format("--"*depth, "external", props.external_is_valid, props.external_is_valid and props.external))
        print("{0}  + {1} {2} {3}".format("--"*depth, "enable_system_call", props.enable_system_call_is_valid, props.enable_system_call_is_valid and props.enable_system_call))
        print("{0}  + {1} {2} {3}".format("--"*depth, "compiler_defines", props.compiler_defines_is_valid, props.compiler_defines_is_valid and props.compiler_defines))
        print("{0}  + {1} {2} {3}".format("--"*depth, "link_always", props.link_always_is_valid, props.link_always_is_valid and props.link_always))
        print("{0}  + {1} {2} {3}".format("--"*depth, "exclude_from_build", props.exclude_from_build_is_valid, props.exclude_from_build_is_valid and props.exclude_from_build))
 
    for child in treeobj.get_children(False):
        printtree(child, depth+1)

for obj in projects.primary.get_children():
        printtree(obj)

# Find Object VICTIM in projecttree
victim = projects.primary.find("VICTIM", True)[0]
props = victim.build_properties

props.external = not props.external
props.enable_system_call = not props.enable_system_call
props.link_always = not props.link_always
props.exclude_from_build = not props.exclude_from_build
if ";FOOBAR" in props.compiler_defines:
        props.compiler_defines = props.compiler_defines.replace(";FOOBAR","")
else:
        props.compiler_defines = props.compiler_defines + ";FOOBAR"

print("--- Script finished. ---")


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