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So a strategy could be to create a ScriptOnlineApplication, login, and then call "source_download"? I guess this is the method that triggers a build...?
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Anonymous
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2011-06-07
Originally created by: M.Schaber
Hi,
The login should already trigger the build.
Source_download is meant to store the source archive on the device, so that the service technician can connect with CoDeSys without having the source on his notebook.
Markus
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Hi,
Is there a command to build a project or "Check all Pool Objects" from the script engine?
I cannot find any information on commands like this in the documentation for CoDeSys V3.4 SP3 Patch 1.
Best regards,
Frank Jepsen
kk-electronic a/s
Originally created by: M.Schaber
Hello,
Currently the online functionality implicitly triggers a build.
We have explicit build commands on our TODO list, but I cannot provide a specific release date yet.
Thanks,
Markus
So a strategy could be to create a ScriptOnlineApplication, login, and then call "source_download"? I guess this is the method that triggers a build...?
Originally created by: M.Schaber
Hi,
The login should already trigger the build.
Source_download is meant to store the source archive on the device, so that the service technician can connect with CoDeSys without having the source on his notebook.
Markus
Ok.
Thank you for your help on my questions.
// Frank